We stand with the design community.
We write about the things we learn.
Growing pains: The first year of Kickpush.
People enjoying success have a tendency to tell their stories in a positive light, focusing on the good bits and the things that they are doing right. […]
Ultimately, though, success depends upon the ability to face up to and overcome difficulties. That and a whole load of luck.
Virtual reality: VR won’t kill UI design, AR will
In January we set out to investigate virtual and augmented reality from the perspective of User Interface design. These emerging technologies will bring monumental changes to digital product design; that much is certain.
What’s less clear is the part that UI designers will play in its evolution, and it looks like we’re underprepared.
Getting Started With VR Interface Design.
The virtual realm is uncharted territory for many designers. In the last few years, we’ve witnessed an explosion in virtual reality (VR) hardware and applications.
VR experiences range from the mundane to the wondrous, their complexity and utility varying greatly.
We made some friends along the way.
VR production studio. London
Mobile app agency. New York
We wouldn’t be here without them.
Harry ‘Wagwan’ Cochran
And many more.